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Old Jun 30, 2007, 10:37 PM // 22:37   #1
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Hi,

I'm really curious about Guildwars but have yet to buy it - I've only just got into MMORPGS and have been playing Legend of Mir 3 for a while. It has left me feeling very disappointed however for the following reasons:

1) The community sucks - if you're lower than a level 40 character then nobody talks to you. It's all very clicky.

2) There are never any events.

3) There isn't much to do apart from wade through enemies for half a day just to increase a level.

Somebody please tell me that GWs is better.

Thanks
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Old Jun 30, 2007, 10:44 PM // 22:44   #2
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in gw the level cap is to lvl 20 and is very easy to get too
u won't be left out on noob island for being under 20 but on the main islands u might have some bad luck if u r not lvl 20
again it is extremly easy to get to lvl 20

gw has weekly events that try to encourage us to try diff aspects of the game unfortunatley most of them are crap

there r tons of quests to do and a nice storyline in all 3 campaigns

I like GW everyone has their own views
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Old Jun 30, 2007, 10:48 PM // 22:48   #3
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It is.

1. In my opinion, no MMO community is really all the great, Guild Wars is no exception.

2. Plenty of events, some like them, some don't. Not all events gear toward all players, but there's enough variety to please everyone usually. And I really love the holiday events the game has.

3. Level cap is at 20. Guild Wars isn't about grinding to level 52346236346236. It's more about player skill and builds. There's still some grind, but not in the leveling sense - mostly for titles, but those aren't necessary to advance in the game. You'll hit level 20 by doing quests (and most quests give you more than just experience) so there's no endless grind on mobs.

You'll find Guild Wars to be much different than most MMORPGs.
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Old Jun 30, 2007, 10:49 PM // 22:49   #4
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- You'll get to the max level relatively fast.
- We have many double weekends and then about four yearly events including wintersday, halloween, Dragons festival and err..... Im sure there was something else But i could be wrong.... I could swear there was something...
- That wont be an issue.
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Old Jun 30, 2007, 11:52 PM // 23:52   #5
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Here's a decent list of the many bad things:
  • Max level (20) way too fast, leaving players feeling bored and leaving the game for extended periods of time.
  • Support is not always the greatest, and often users are told to go to the third party forums. Frequently they will give you the runaround or pass the blame to other things, such as your ISP, etc.
  • No Auction House/Player Merchant Shop. Selling is very difficult if you have a good item you want to sell. It can take hours to days to sell things because you can only sell in the Trade chat or to the merchants. If you try to sell in All/Local chat you will get banned for a span of time or even permanently.
  • Events are usually midday Friday through Sunday night. One weekend will be purely PvP based and then the next will be slated towards PvE. Though lately that seems to be changing to be more PvP slated.
  • It is a PvE game, though they highly cater to PvP. There are weekly nerfs that screw over things many PvE players enjoy (Look up Minion Masters, Soul Reaping, and more...) You'll find plenty of examples.
  • Farming (including solo farming) was nerfed because of "bots" and has only screwed the economy more.
  • There are no items like health/mana potions as every MMORPG has.
  • Soloing things is not really possible for people, as the rewards are not worth it (not much gold, item stats are horrible, etc, etc...)
  • Storyline in every chapter is lacking and poorly written, no one really watches them, they just skip them. It's a "role playing game" that has no real role playing at all.
  • Weapons/Offhands/armors have very few skins, so don't be surprised if you see a lot of people with the same thing you do.
  • Weapons and offhands are one pixel wide, which is horrible for a game that wants to be a high quality three dimensional game.
  • The list goes on and on...

There used to be a ton of good things in this game, but they got nerfed, removed, or royally screwed over. There may be some good things left, but I rarely play any more due to many of the reasons listed above.
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Old Jul 01, 2007, 12:16 AM // 00:16   #6
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many players arent harsh on newer players, its just the ones who think they are gods is the problem... I really cant stand ppl with ego problems :P

Like in game today
was lowballed for perfect aureate daggers and I politely told the guy : these offers are all really low, I dont think you could offered them.

right after this - response I get

I HAVE 20k NOOB! HAHA
then put on ignore.

I mean really.................

All I can say is it is a very enjoyable game, it was made for the pvp side, but most of the pve story lines are pretty good, cept the second game that one was argh.

You gain levels very fast, in the newer 2 games Factions and nightfall you gain levels at such a fast rate you might be lvl 20 in 3 hours.

There are events every weekend which is nice.
And the no auction house is EASILY solved by using this site It's a great resource if you looking to sell/buy

Last edited by ShadowsRequiem; Jul 01, 2007 at 12:19 AM // 00:19..
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Old Jul 01, 2007, 12:17 AM // 00:17   #7
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You can check out game play info, weapons, armor, skills, professions at one of the wiki websites
http://gw.gamewikis.org/wiki/Main_Page
http://wiki.guildwars.com/wiki/Main_Page

The first is the older one and is more complete. The second is the newer official one (still being worked on by community) that is available in-game by typing /wiki in the All Chat window.

The only time I've seen bias against lower levels is in the higher end missions. The only way a low-level could get to that area is by paying another player to "run" his character without learning skills or gaining experience.

We have weekend special events that usually benefit one type of player, then next weekend another.

You usually make level 20 just by following the quest/mission list (check that section on the wikis).

The differences in the three chapters is shown in the sticky "player on a budget" at the top of this Q&A forum.
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Old Jul 01, 2007, 12:22 AM // 00:22   #8
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Tarun's Reply pretty much summed up my opinion as well.

Several friends and I, used to play GW on a daily basis, i continued to play afterwards but they all quit within the couple weeks once they found out the level cap was 20, and all the characters looked the same.

People play games for an eliteness factor, look at all the other games out there, fancy glows for that uber weapon, armor thats incredibly rare, health potions so you can do stuff solo. Oh... and Weapons don't show up in town, so the only people that will ever see that uber weapon you bought of got is the 7 other people in your party at a time.

back when it was just Prophecies it was really a nice game, but over the past 2 years i've watched these forums, i've seen many good suggestions get ignored.. and people get split between 3 campaigns.

in my opinion it isn't worth the money anymore.
i'd suggest asking some friends if they have an account you can use to try it, or if you do buy it only buy 1 campaign at a time.

Prophecies = Best story, Most stuff to do, takes a little longer to level.
Factions = dunno don't have it. (and anet isn't getting any more money from me)
NightFall = Kinda good story (goes along with prophecies), pretty fast to level up (not as fast as factions from what i've heard), Anet has claimed to make this a "non-grind game" yet you have to grind sunspear points for certain missions.

Thats just my opinion though.
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Old Jul 01, 2007, 12:49 AM // 00:49   #9
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Quote:
Originally Posted by Tarun
Here's a decent list of the many bad things:
  • Max level (20) way too fast, leaving players feeling bored and leaving the game for extended periods of time.
  • Support is not always the greatest, and often users are told to go to the third party forums. Frequently they will give you the runaround or pass the blame to other things, such as your ISP, etc.
  • No Auction House/Player Merchant Shop. Selling is very difficult if you have a good item you want to sell. It can take hours to days to sell things because you can only sell in the Trade chat or to the merchants. If you try to sell in All/Local chat you will get banned for a span of time or even permanently.
  • Events are usually midday Friday through Sunday night. One weekend will be purely PvP based and then the next will be slated towards PvE. Though lately that seems to be changing to be more PvP slated.
  • It is a PvE game, though they highly cater to PvP. There are weekly nerfs that screw over things many PvE players enjoy (Look up Minion Masters, Soul Reaping, and more...) You'll find plenty of examples.
  • Farming (including solo farming) was nerfed because of "bots" and has only screwed the economy more.
  • There are no items like health/mana potions as every MMORPG has.
  • Soloing things is not really possible for people, as the rewards are not worth it (not much gold, item stats are horrible, etc, etc...)
  • Storyline in every chapter is lacking and poorly written, no one really watches them, they just skip them. It's a "role playing game" that has no real role playing at all.
  • Weapons/Offhands/armors have very few skins, so don't be surprised if you see a lot of people with the same thing you do.
  • Weapons and offhands are one pixel wide, which is horrible for a game that wants to be a high quality three dimensional game.
  • The list goes on and on...

There used to be a ton of good things in this game, but they got nerfed, removed, or royally screwed over. There may be some good things left, but I rarely play any more due to many of the reasons listed above.
This has to be the most heinously biased opinion of the game I have ever read in my entire 2+yrs of playing. He has just said in a nutshell that the game used to didn't suck that bad, but now it sucks, and I don't play it very much anymore. This is a person,imo, who shouldn't be used to garner any type of opinion due to his bias towards the game. SR was nerfed due to abuse in PvP. Farming is scaled because people try to play the game like it's PS2 and solo farming has created a booming internet gold business that deals in real life currency for virtual currency, causing real inflation in a virtual economy due to a heavy influx of gold and the depretiation of its intended value. That is not just GW, but most major MMORPGs.

True, skill balances are leaned more towards their effects in the PvP aspect of the game, and will at times make a great PvE skill into crap for all, thus the beginning of PvE Only skills. Those got nerfed recently, but once again that was due to abuse for Farming and such. Don't get me wrong, ANet hasn't done everything right, but this guy makes like everything done is wrong, and that's just not true.

Last edited by Darkpower Alchemist; Jul 01, 2007 at 12:53 AM // 00:53..
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Old Jul 01, 2007, 01:15 AM // 01:15   #10
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To the above member:
ANet has nerfed many of the fun farming spots, then they nerfed farming itself (mainly solo) and force people into groups, despite protests and how many people clearly state that they don't like grouping with random people.

Even grouping is elite in this game. Try to do any PvP (HA/GvG) and they literally will quiz you or ask you for your rank. Non-PvP areas, like some Nightfall elite areas ask for your Lightbringer title to be a certain level or higher.

Which leads to another negative thing, most everything is cookie cutter or you absolutely must have/bring some things to get past certain areas.

On a positive note however, Prophecies was truly the best chapter. Lots of quality content, tons of fun, very rewarding quests (actually learning new skills, etc) and great missions.

Quote:
Originally Posted by Replicant
i'd suggest asking some friends if they have an account you can use to try it, or if you do buy it only buy 1 campaign at a time.
That's a really good idea. They could get the Trial Trilogy DVD or even get a trial/guest key from a friend.
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Old Jul 01, 2007, 01:41 AM // 01:41   #11
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The Lightbringer title is needed for further play in DoA and better for all in the Torment areas in general. DoA has a set team build for success in certain areas. Strategies that prove to be effective and constantly so can't be argued with emotional generalizations. My own Ranger can't get in a team in DoA due to the fact that no one wants a ranger.

I don't cry, I just got my monk there. Everyone wants a monk. Elite mission guilds are recruiting. If you want to really farm the elite missions and get the inner workings of how those teams work, join one and learn the ropes, so as to teach your friends. Expand on the dynamic if you feel it isn't the best means to achieve the main goal, which is the team's overall success. Soloing areas was never what GW was about, so I won't repeat that again. We both know that.

PvP has always been more elitist than not. However, success is gauged on experience and experience is more desired than the desire to join a team in PvP. I'm still rank 0 and have beaten rank 6+ players, but that is because of my overall experience with the game. And the game is based on team interaction, so if people don't want to make groups and be friendly to some degree, they need to gas up their PS2/PS3s and Xbox 360s and make a go of it.

It's a Massive Multiplayer Online Role Playing Game, for goodness sake! You're supposed to get on to interact with People. I'm not making this into a war, so don't take it that way, but to gauge a game on the things it's not supposed to do isn't logical or fair.
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Old Jul 01, 2007, 01:44 AM // 01:44   #12
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Quote:
Originally Posted by Tarun
Max level (20) way too fast, leaving players feeling bored and leaving the game for extended periods of time.
Getting to level 20 is just the begining. GW isn't about level grinding, it's about getting the most out of the skills you can use.
Quote:
Support is not always the greatest, and often users are told to go to the third party forums. Frequently they will give you the runaround or pass the blame to other things, such as your ISP, etc.
I've never had a problem with suport. It's a lot better than many games in that they actually do check up on fan sites and follow up on issues.
Quote:
No Auction House/Player Merchant Shop. Selling is very difficult if you have a good item you want to sell. It can take hours to days to sell things because you can only sell in the Trade chat or to the merchants. If you try to sell in All/Local chat you will get banned for a span of time or even permanently.
The lack of an auction house is kind of a pain. But the in-game trade "system" with trade chat and the Party Search window can be quite effective. It only takes "hours or days" to sell things when you're trying to sell things that no one wants or your prices are too high.
Quote:
Events are usually midday Friday through Sunday night. One weekend will be purely PvP based and then the next will be slated towards PvE. Though lately that seems to be changing to be more PvP slated.
They've been having these events every weekend for quite some time. Most of them will only benefit one group or another. They also have special holiday events for Halloween & Christmas, among others.
Quote:
It is a PvE game, though they highly cater to PvP. There are weekly nerfs that screw over things many PvE players enjoy (Look up Minion Masters, Soul Reaping, and more...) You'll find plenty of examples.
They do skill updates often, and many times they do a good job. It's the very few times that they goof that makes for no fun. The nice thing is, they correct things when they overdo the buffs/nerfs. They're also beginning to add PvE only skills that won't be affected by PvP balance issues.
Quote:
Farming (including solo farming) was nerfed because of "bots" and has only screwed the economy more.
The economy's fine. It's just that people aren't raking in the gold like they were before, so things are costing less balancing it all out.
Quote:
There are no items like health/mana potions as every MMORPG has.
health & energy(mana) recharge based on your character and what armor buffs they're using. Also, with healing monks and BR Necros (and several other things) there's no need to stop in the middle of a fight to take a drink. (Unless you're a Ranger who uses Troll Unguent )
Quote:
Soloing things is not really possible for people, as the rewards are not worth it (not much gold, item stats are horrible, etc, etc...)
Depends on where you go.
Quote:
Storyline in every chapter is lacking and poorly written, no one really watches them, they just skip them. It's a "role playing game" that has no real role playing at all.
The only storyline that was bad was the factions one. Prophecies is OK, and Nightfall's is pretty good.
Quote:
Weapons/Offhands/armors have very few skins, so don't be surprised if you see a lot of people with the same thing you do.
There aren't a ton of skins out there, but there's enough variety to satisfy the non-disgruntled.
Quote:
Weapons and offhands are one pixel wide, which is horrible for a game that wants to be a high quality three dimensional game.
Umm... What?
Quote:
The list goes on and on...
The whining goes on and on...
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Old Jul 01, 2007, 02:22 AM // 02:22   #13
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I'll share my view.

It's a good game, that there is no doubt, but, it's also a very limited game. As you're new to online gaming you won't have any preconceptions as to what an MMO should be.

GW was my first online experience, I loved the game and played daily for 8+ hours. However, when I ventured out into the MMO market and tried various other games I realized that while GW was good it lacked the substance the play to pay games offered.

In short, it's worth buying, but, it's worth bearing in mind it's designed for casual play and not 8+ hours every day.

My take/opinion on GW, take it or leave it.

PS. It's worth bearing in mind that you shouldn't read/believe everything you read on this forum. There is a lot of unhappy people and they all seem to moan here.
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Old Jul 01, 2007, 09:35 AM // 09:35   #14
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The way I see it, you're best to start playing with a friend. The community here is generally alot more pleasant than the others and there are alot of people who are willing to help. (Really, I promise)

I say roll with the changes. Half my guild goes on vacation every time there's a new change to the game...the other half actually enjoys playing and knows the others will be back soon enough. They always come back...most of the time after playing another game and saying how horrible it was.

It's the game you make it. I wouldn't know about elitist zones, because I'm a loner most of the time. Heroes are really good for that. You don't have to group with actual people. (Hey, alot of the time you're better off with henchies, because they'll at least attack the same thing you are)

Oh, and there's plenty to do. Now with the expansion coming out, there's even new stuff ahead for the people who have done nothing but max their titles for months.

But as I say, start with a friend. If you don't have any friends who want to play, drop me a line and I'll show ya around. My guild is friendly to new players seeking refuge from other games.
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Old Jul 01, 2007, 10:53 AM // 10:53   #15
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CBA to read the thread, but I don't hate newbies, I hate noobs.
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Old Jul 01, 2007, 11:19 AM // 11:19   #16
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Quote:
Originally Posted by Kook~NBK~
there's no need to stop in the middle of a fight to take a drink. (Unless you're a Ranger who uses Troll Unguent )
Actually, an unguent is an oily concoction that you'd use on wounds like a salve or lotion... A lotta people get it wrong
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Old Jul 01, 2007, 09:05 PM // 21:05   #17
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My recommendation;
Start with Prophesies, it is cheapest and it will introduce you to the GW world in an area where people tend to be more helpful. It will take you more than a weekend to complete. Do all quests and missions, and explore each entire area as you go. You should max your levels as you near 1/3 completion. You will continue to gain experience and new skills as you progress, so don't quit just because you have maxed out your levels. You still have Ascension and Infusion further along. Completely clearing each area and completing all missions/bonuses as you go, will give you 2 'Titles'. You will also have some exposure to PvP as you go, in the form of 2 arenas. One is in post-searing Ascalon City, and one is in Yak's Bend. I have been told that these are actually a waste of time, if you are serious about PvP.

If you are into PvP, to be competative, be ready to 'grind' to unlock all the skills and items, or to purchase the unlocks. By grind I mean, capping skills, opening chests, IDing items, while PvEing, or by PvPing in 'lower' leveled areas for faction points. Until you reach a good level of experience, skill, and rank, be ready for the Elitests.

If you find you like what you have encountered, then welcome to GW.
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Old Jul 01, 2007, 09:10 PM // 21:10   #18
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prophecies aint the cheapest.

on play.com they are all 9.99
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Old Jul 01, 2007, 09:56 PM // 21:56   #19
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The level cap may be easy to reach, that doesn't mean there is no hate towards newbies. Guild Wars has titles, and you'd better get a pretty good one if you want to get some respect. Titles are the substitute for the higher level cap in other games. People who try to play HA complain all the time they can't get into groups without being rank 9 (which is a stupid claim, but that aside), can't get into farming groups with whatever titles PvE-ers want, etc. etc.
The low level cap of guild wars sure doesn't mean there's no hate for noobs. Don't get me wrong. If you want to get somewhere, you will. It's pretty easy to tell a talented player from one that isn't talented, and you can build up a friends list pretty easily. Just don't expect to go to HA and be invited to every group with your rank 0.
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Old Jul 01, 2007, 10:10 PM // 22:10   #20
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Your basing what you say because they are the same on 1 site?
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